Normality 3 – light 3D objects and scenes in After Effects
Adobe After Effects, plugin by Thorsten Meyer on July 5, 2009 Add comments
Normality is a (free for commercial and non-commercial use) After Effects plug-in which allows you to light 3D objects and scenes within Adobe After Effects. Normally is a spinoff of an internal plugin developed used by Studio Lampion. Normality has been used in projects including the Paraworld and Frontlines: Fuel of War trailers by Pendulum and A Night at the Cathedral.
Normality 3 features:
(All features are supported in 8-bit, 16-bit and 32-bit (Float) color modes.)
- Diffuse Light
- Specular Highlights
- Matcap Shading
- Toon-Shading
- Reflections
- Refractions
- Bump / Normal Mapping
- Support of light sources
- Adjust light color, intensity, position and more directly via AE’s built-in light controls.
- Real-time preview
You can download Normality directly from Stefan Minning web site: Windows or Mac OS X
Stefan Minning the key person behind Normality is a computer graphics artist and software developer and co-founder of Studio Lampion .
Stefan introduces Normality in his two Video Tutorials:
No Tags3D Serpentine from Zaxwerks (an Adobe After Effects plugin)




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