Chris Zwar’s 3D animation video tutorial

Adobe After Effects, Tutorials, video tutorial by Thorsten Meyer on August 20, 2009 No Comments »

Centrica Carnivale animation

Chris Zwar shares in his 3-part video tutorial (part1, part2, part3)  how he has done the conference opener for Centrica back in 2006.  Chris After Effects video tutorial gives an general insight into the various processes that he did use from start to end.. Chris did use plugin Knoll Light Factory Pro and you may need this plugin to achieve the best results similar to the look chris describes. A small demonstration project that you can download here.

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“Creating a Tracked Head Wound” an After Effects video tutorial

Adobe After Effects, mocha, mocha for After Effects v2, mocha-ae, monet, motor, video tutorial by Thorsten Meyer on August 7, 2009 No Comments »

Via AE Portal News: In his  latest video tutorial “Creating a Tracked Head WoundMathias Mohl teaches you more about tracking and replacement using After Effects, mocha , MochaImport and Red Giant Warp. Mathias Mohl composes a wound on a moving head and use the Mocha tracker in combination with his script MochaImport. Instead of a wound you can of course also apply a different effect if you need something less bloody.

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Youveelizer from maltaannon

Adobe After Effects, plugin, video tutorial by Thorsten Meyer on August 6, 2009 No Comments »

Youveelizer plugin

Jerzego Drozde Jr (aka Maltaannona) released his newest plugin. Youveelizer helps you to apply UV mapping with pixel bender, the plugin supports normal maps as well.  When you apply Youveelizer to a layer with a UV render pass to apply a texture to a rendered 3d object, or to a Normal render pass to add reflections. All 3d objects should be rendered out from 3d Studio Max, Maxon Cinema 4D or other 3d package capable of rendering UV and Normal render passes.

If you wonder about UV Data and what it is all about read more about UV data here.”UV space is a parametric definition of an object’s mapping used in computer graphics. Its main goal is to provide a means of correlating the geometry of an object with other data generated within the program. This can include not only textures and rendering data, but also parameters of the object itself. For surfaces generated from curves, this would, for instance, be valid for the tension and continuity. Another common use is the placement of one object on another’s surface. “(Lutz Albrecht)

More on UV data

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Shutter Streak – maltaannon’s After Effects Tutorial

Adobe After Effects, video tutorial by Thorsten Meyer on July 27, 2009 No Comments »
maltaannon Shutter Streak

maltaannon Shutter Streak

In his latest Video Tutorial maltaannon (Jerzy Drozda Jr) shows you how to create the  classy film look Shutter Streak effect in your footage, similar to the look you can create with Red Giant Software’s plugin – Magic Bullet Looks. Maltaannon offers you also a Shutter Streak preset (After Effects CS3)

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Create the Tilt Shift effect in After Effects

Adobe After Effects, video tutorial by Thorsten Meyer on July 21, 2009 No Comments »

Tilf Shift Video Tutorial

Maltaannon posted an After Effects video tutorial showing you how you can achieve Tilt Shift with After Effects. Maltaannon also developed a Tilt Shift preset.   The Tilt Shift preset is an quick and easy way to apply the effect, if you want to apply the effects and other effects on a more regular basis you want to check out Red Giant’s  Magic Bullet Looks. We use Magic Bullet Looks to achieve this and other looks on our footage.

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Removing Noise/Hum with Adobe Audition 3

Adobe Audition, audio post-production technique, video tutorial by Thorsten Meyer on July 16, 2009 No Comments »

In this Audition 3 Video tutorial Jason Levine (Jason’s blog) teaches you how you can  remove hum (and other low frequency noises) from a vocal or voice-over. Jason work flow is based on using the Spectral Frequency Display and Audition 3‘s unique Noise Reduction filter.

See also:

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ToonIt (an After Effects Plugin) Video Tutorial

Adobe After Effects, Tutorials, plugin, rotoscoping, video tutorial by Thorsten Meyer on June 25, 2009 2 Comments »

Sean Safreed, Director of Products and Co-founder of  Red Giant Software shows you how to create with ToonIt a custom cartoon style and compares ToonIt to the bundled cartoon effect inside After Effects CS4.

Red Giant ToonIt uses unique Toonamation algorithms to transform your image into captivating cartoon shading. ToonIt eliminates time-consuming techniques such as rotoscoping and hand painting, and lends precise control over styles, shading and outlines. Red Giant TV did also publish a Video Tutorial hosted by Aharon Rabinowitz: Creating a Watercolor Painting Look in which Aharon turn your video into an animated watercolor painting.

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