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Jan Urschel Introduces Shotdeck – The Ultimate Cinematic Reference

Below is n excerpt from my latest tutorial “Cinematic Set Design in Blender” in where Jan introduce the fantastic new service called Shotdeck.

What topics are covered?

  • Research of references and mood/color imagery
  • Turning a clean set into a destroyed one
  • Cinematic lighting techniques in Blender
  • Paintover process in Photoshop
  • Color grading in Lightroom Classic

About Jan Urschel

Jan Urschel is a professional concept designer and creative director working in the film and video game industry working on projects such as Captain Marvel, Ghost in the Shell, Rogue One, and many more.

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You can purchase Jan’s tutorial here.

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