Bitwig Studio 3.2 Adds EQ+, Saturator, Arpeggiator & Delay Options For Evolving Sounds

  • By: Thorsten Meyer
  • Date: Friday, 5 June 2020
  • Time to read: 10 min.

Bitwig Studio 3.2 Adds EQ+, Saturator, Arpeggiator & Delay Options For Evolving Sounds

Bitwig Studio 3.2 is available and adds many features giving you better control and sculpting possibilities for your sounds.

New are Evolving Sounds, this package includes presets that change in different ways. Some are soundscapes, which twist and grow over time. Others are sequences, giving rhythmic force to the sound. And some do a bit of shuffling, cycling various sources or effects to create a mélange of sound. Download “Evolving Sounds and Sequences” from the Bitwig Studio Package Manager today, find the range of each preset with its friendly Remote Controls, and instantly turn a few common notes into a wave of textures, just as subtle or glaring as you like.

The easiest way to update is to launch your Bitwig and look to the top right corner for the update instructions.

Bitwig Studio 3.2 Adds EQ Saturator Arpeggiator Delay Options For Evolving Sounds
Bitwig Studio 3.2 Adds EQ+, Saturator, Arpeggiator & Delay Options For Evolving Sounds 3


  • The Grid, a modular sound design environment sporting 160 modules and lightning-fast workflows
  • Poly Grid device: for creating synthesizers, sequenced patches, and more
  • FX Grid device: for creating audio FX with optional voice stacking
  • Automatic Project Backups, each time you re-save a project
  • Realtime Ruler, showing timelines in minutes and seconds
  • Ableton LINK version 3, supporting start/stop synchronization
  • Global GUI Contrast settings, making the interface pop on any monitor
  • Redesigned Instrument Inspector, offering polyphony, two mono voice modes, and more
  • VU Meters in Routing Choosers, showing the signal you are looking for
  • Reworked audio backends, sporting timing improvements on all platforms
Bitwig Studio 2004 3 2 News
Bitwig Studio 3.2 Adds EQ+, Saturator, Arpeggiator & Delay Options For Evolving Sounds 4

New in Bitwig Studio 3.2 [released 03 June 2020]


  • EQ driven by a new algorithm and a unique style of graphic interface 
  • 14 filter mode types for each band
  • Global frequency Shift and Gain controls for moving all bands together
  • Adaptive-Q option, narrowing the Q of bands as their gain increases
  • Quick gestures for adding bands:
    • Peak filters are added by double-clicking at the current mouse cursor position
    • Low-/high-shelf filters are added by dragging the left/right edges of the EQ curve
    • Low-/high-cut filters are added by dragging the left/right edges of the EQ graph (off the curve)
    • Notch filters are added by dragging the lower edge of the EQ graph
    • Different mouse cursors are shown to identify each interaction’s filter mode
  • Clicking on the selected band’s audition target soloes that band while the mouse/touch is held
  • Numeric controls for the selected band are shown (with all bands displayed in the Inspector)
  • Expanded Device View for large/detachable version of the graphical editor (with all bands displayed in the Device Panel)
  • EQ curve is shown on a rainbow spectrum, with each band’s color set by its frequency
  • Select a Reference track, which will be show as a purple curve inside the spectrum display
  • Spectrum display includes frequency Tilt and decibel range settings, as well as Speed and Resolution controls


  • Unique signal shaper that works in the log domain (like us )
  • Basic panel interface with transfer function display, Drive amount, Normalize option, low-pass controls for just saturated portion of the signal, and Makeup Gain
  • Filter Slope setting offers two flavors of filter: G modes are a bit more gentle, and R modes tend to be rougher. So 3ᴳ is gentle at 18 dB/oct, 1ᴿ is a rough with 6 dB/oct, etc.
  • Expanded curve editor that provides:
    • Quiet and loud Threshold settings, to define each end of the sound
    • Quiet and loud Amount settings, controlling how the signal is proportionately changed beyond each Threshold
    • Quiet and loud Knee settings, for how gradual each transition is
    • Three Skew controls, for making the loud ThresholdAmount, and Knee controls apply differently to positive and negative amplitudes
    • An interactive log display of these controls and the incoming signal
  • New Grid module: Saturator (Shaper) – module version of the device, allowing for polyphonic applications in The Grid


  • Each step now has a pitch offset slider (in addition to the velocity and note length controls), and a global toggle for enabling all steps
  • New Humanize parameter randomizes velocities and step start times and lengths (either earlier or later)
  • Nine new Pattern options, for 17 in total
  • Rate can now be set in milliseconds
  • Micro-pitch expressions are now tracked for each note
  • Poly Pressure to Velocity option replaces initial note velocities with any polyphonic pressure message (like those from MPE controllers) received
  • Option to Allow Overlapping Notes can be toggled on (default) or off
  • Trigger Immediately option allows notes to start off the beat grid
  • Release Immediately option uses the final note off to instantly end sound (instead of lasting the full step length)
  • New Octave Behavior option, used when the Octave Range is greater than one. Settings include…
    • Broad – Takes each additional octave in sequence, stacking them up with possible irregular/repeating patterns. (This is the default.)
    • Thin – Flattens & sorts all notes into one linear shape. (This was the Arpeggiator behavior in v3.1.x and earlier.)
    • 1 by 1 – Executes the full pattern in each octave before moving to the next octave.


  • Instrument SelectorNote FX Selector, and audio FX Selector now have voice modes in the Inspector for cycling thru the available layers in various ways
  • Modes (and example uses) include:
    • Manual (same as the behavior up to 3.1.x) – Target layer is set by user, controller, modulator, and/or automation
    • Round-robin – New note triggers the next layer (for notes in series, or individual notes within a chord)
    • Free-robin – Round-robin, but skips used voices when possible
    • Free Voice – New note uses the first free layer. Always starts with the first layer for more predictable results. (Also ideal for loading multiple layers with HW CV Instrument to create polyphony with Eurorack hardware.)
    • Random – New note randomly selects a layer (nice with a pile of different audio FX)
    • Random Other – New note randomly selects a different layer (to guarantee a change each time)
    • Keyswitches – Designated notes set the target layer (you define the lowest keyswitch; so if set to note C2 and the Selector has 3 layers, C2 switches to layer 1, C#2 switches to layer two, and D2 switches to layer 3). Good for film scoring with different sounds and articulations.
    • CC – Designated continuous controller sets target layer (you define a continuous controller [default CC1 – mod wheel], whose full range will morph evenly thru all layers). For example, using mod wheel to cycle thru various note FX.
    • Program Change – PC messages set the target layer (program change messages map directly to each layer). Common output from pedal controllers, etc.
  • Other than Manual, all other modes are aware of the layer count. So adding or removing layers will just work without additional configuration.


  • New device: Note Delay, to delay an entire device chain/layer either in beats or seconds
  • ADSRAHDSR & Note Sidechain modulators: now have a Pre-delay option for delaying their start either in beats or seconds
  • New Grid module: Logic Delay (Logic), for delaying the high- or low-logic portion of gate signals
  • New modulator: AHD on Release (Envelope), a triggered envelope that launches at note off


  • New Grid module: XP (Filter) – a modulatable filter with key tracking and 15 modes, including combos
  • New Grid module: Array (Data) – a recordable sequencer, for keeping track of up to 1024 events, notes, velocities, or anything else
  • New Grid module: N-Latch (Logic) – tracks the last trigger received from up to eight inputs, for an exclusive solo-type relationship
  • The Mix Panel now has mini displays of various devices, showing EQ curves (for EQ+EQ-5, and EQ-2) or gain reduction amounts (for CompressorDe-EsserDynamicsGate, and Peak Limiter)
  • Drum Machine device: now supports internal audio returns
  • Drum Machine device: option to select drum pads by following played notes (the five-pin MIDI icon)
  • In The Grid : dropping a sample or multisample into a Grid patch creates a Sampler module and loads the sound source
  • EQ-2EQ-5 & Resonator Bank devices: color each band by its frequency (like EQ+)
  • Test Tone device: Frequency parameter is colored with the rainbow spectrum
  • Added controller script for Befaco VCMC


  • Interactive help window now includes links to related video tutorials (at the bottom of the window)
  • Opening a clip (BWCLIP) or preset (BWPRESET) file from the OS file manager will load the file onto a new track in the open project
  • Improved Ableton Link and MIDI clock slave synchronization
  • Transpose actions now work on audio clips (via the pitch expression)
  • Time and event selections display their length in minutes and seconds in the Inspector Panel
  • Both Arranger clips and cue markers can now be renamed with the standard command
  • User files can be renamed within the Browser Panel, and from the Files tab of the Project Panel
  • New preference for whether clicking a mixer solo button should disable all other solos (“exclusive solo”) or not. Shift-click performs the inverse behavior.
  • Drum Machine device: drum cells now swap when dragged on top of each other
  • EQ-5 and EQ+ devices: spectrum analyzers now have Resolution and fall Speed controls
  • Spectrum device & Grid module: now have Resolution, fall SpeedTiltScaleRange, and drawing Style controls
  • Tool device: now has an additional Volume control that bottoms out at silence
  • Vocoder device: Now suggests presets as either instruments or audio FX, depending on the contents of the Modulator chain
  • Steps & ParSeq-8 modulators: New with Groove mode, which syncs to the Global Transport with groove (when active)
  • Steps (Data) Grid module – new Interpolation option, for crossfading between step values; also a great way to create a lookup table
  • AD (Envelope) Grid module – new Looping option, to retrigger the envelope if the gate signal (often from the keyboard) is still held down when the envelope completes
  • New preference for whether middle mouse button drags will just pan in note editors, or pan and zoom
  • Audio engine: better parameter automation for VST2 and VST3 plug-ins (they now update at least every 64 samples)
  • The left/right edge of the clip’s loop region can be dragged in the Detail Editor Panel (even when the edge is offscreen)
  • Note and clip stretching targets (left and right edges) are a bit wider
  • When dragging multiple notes, small chords (up to four notes) will preview all notes; larger chords will sound only the note clicked on
  • When moving multiple notes with the keyboard, only the earliest note will sound
  • Improved Tap Tempo, to recognize tempo changes more quickly
  • Tap Tempo can now be manually mapped in the Mapping Browser Panel
  • Toggle Device Window is now mappable
  • New Shortcut: Toggle Primary Device Window
  • DSP Performance Graph window now shows if the audio timing is coming from the audio interface or if it is approximated
  • Linux: it wasn’t possible to drag files from some external applications (written using Qt, for example) into Bitwig Studio
  • ControlSurface API version 11:
    • ContinuousHardwareControl now has information about the name and value of the target it is controlling
    • Hardware controllers using the new API now have sub-buffer accuracy and no jitter when controlling parameters
    • Manual MIDI mappings in a project now have lower latency, sub-sample accuracy, and no jitter when controlling parameters
    • Indicators on the parameters are now automatically provided (no need to manually call Parameter.setIndication)
    • Now possible to map controls to MIDI pitch bend messages
    • Ability to choose between physical or logical knob/slider for a mapping in mapping browser
    • Ability to decide if a MIDI note mapping applies always or only when it is used for note input


  • Undo was not possible after pressing escape key while dragging note velocity
  • Duplicating notes across multiple launcher clips in layered note editor did not select all duplicated notes
  • ALT-dragging a time selection on an instrument track to new track was bounces the selection, but was creating another instrument track
  • Gate device: input signal was stuck at zero
  • Instrument Selector device: playing the same notes on different channels created stuck notes
  • Oscilloscope device: deactivating trace B wasn’t affecting the Expanded Device View
  • Random modulator: would sometimes jump when in Sync mode
  • Mix modulator: modulator source now follows the device’s name
  • Fixed incorrect value on polyphonically modulated indexed controls
  • Some modulator values were not showing properly in the window footer on parameter hover
  • Fixed keyboard navigation between columns inside the Pop-up Browser
  • Scrolling through presets using a controller on the Pop-up Browser could be difficult because each preset was loaded instead of waiting a short time for the user to settle on a preset
  • Latest device descriptions are shown in the Inspector Panel
  • Crash when parsing some invalid SoundFont 2 files
  • No longer sends the MIDI Clock and MIDI Timecode when the engine is not processing in realtime
  • Fixed ghost note with some plug-ins when overlapping notes where played
  • Draw issue with open VST GUI button in the track mixer
  • VST2: kVstBarsValid flag was not set even when bar data was provided
  • If many underruns occurred, controllers that used the new hardware API may lag more than they should when adjusting parameters
  • Ignore mapping low level MIDI events that we detect are used for touch or release of a control
  • Random crashes that can happen when various controllers are running
  • macOS: dragging items might cause high CPU load in some cases
  • macOS: added missing entitlements for plug-ins that use eLicenser
  • macOS: drop operation occasionally happens only on the next mouse/key event when dropping items using trackpad
  • Linux: audio engine crash when selecting some ALSA audio outputs
  • Linux: crash when scaling GUI above 300%
  • Linux: When plug-in window is focused, allow key events to still work as though the Bitwig window was focused (for example, keyboard note input will still work)
  • Surge VST3: was showing a black window on Linux
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