Discover the Art of Sound

Immersive Audio eBook by Sound Particles

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Immersive Audio eBook by Sound Particles

Sound Particles Releases the First eBook on Immersive Audio. Sound Particles, well known for their 3D audio software, just released a free eBook entitled “All You Need To Know About 3D Audio”, with the goal of helping professionals around the world to transition into the immersive audio field.

This eBook is Packed with Knowledge

  • Stereo & Surround  (the foundations for 3D audio)
  • Channel-Based Audio (e.g. 7.1.2, 12.0, 22.2)
  • Object-Based Audio (e.g. Dolby Atmos)
  • Ambisonics (and High Order Ambisonics)
  • Binaural (3D sound over headphones)

With this new eBook, sound enthusiasts will be able to find all the answers they’re looking for in a detailed, complete and easy to read guide.

Immersive Sound is the next big thing in audio. Cinema, TV, VR/AR, Videogames, Music, Installations – everyone is moving to 3D audio as a way to immerse audiences and improve their experiences. However, 3D audio brings new concepts and some new/old technologies that professionals may not understand at first, with buzzwords such as 7.1.2, VBAP, 22.2, objects, beds, B-format, AmbiX, ACN, SN3D, HRTF, HRIR. This eBook summarizes the most relevant information on this topic, covering channel-based audio, object-based audio, Ambisonics, and binaural.

eBook
Immersive Audio eBook by Sound Particles 5

3D Sound is the future, and the last big challenge in audio,” says Nuno Fonseca. “Yes, it may be a little confusing for someone to understand all the formats that currently exist, but the goal of this eBook is to give people the initial push, allowing everyone to start working on this new creative field.”

Sound Particles Banner
Immersive Audio eBook by Sound Particles 6

About the Author

Nuno Fonseca (PhD) is the founder and CEO of Sound Particles company, and the creator of Sound Particles software, a 3D CGI-like audio software.

Former university professor (computer science and music technology areas), Nuno is the author of the Portuguese book “Introdução à Engenharia de Som” (“Introduction to Sound Engineering”), co-author of the Portuguese book “Desenvolvimento em iOS” (“iOS Development”), and author of more than 20 papers regarding audio research.

About Sound Particles Company

With a vision to use the power of computer graphics applied to sound, Sound Particles creates unique software used by top videogame companies and all major Hollywood studios in productions such as “Star Wars 9”, “Frozen II”, or “Game of Thrones”.

Pricing and Availability

Visit https://soundparticles.com/lp/ebook/3daudio/ to get your free copy!

eBook pages
Immersive Audio eBook by Sound Particles 7

About the author

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Immersive Audio eBook by Sound Particles

Author:

Published:

Updated:

eBook Banner

Affiliate Disclaimer

As an affiliate, we may earn a commission from qualifying purchases. We get commissions for purchases made through links on this website from Amazon and other third parties.

Immersive Audio eBook by Sound Particles

Sound Particles Releases the First eBook on Immersive Audio. Sound Particles, well known for their 3D audio software, just released a free eBook entitled “All You Need To Know About 3D Audio”, with the goal of helping professionals around the world to transition into the immersive audio field.

This eBook is Packed with Knowledge

  • Stereo & Surround  (the foundations for 3D audio)
  • Channel-Based Audio (e.g. 7.1.2, 12.0, 22.2)
  • Object-Based Audio (e.g. Dolby Atmos)
  • Ambisonics (and High Order Ambisonics)
  • Binaural (3D sound over headphones)

With this new eBook, sound enthusiasts will be able to find all the answers they’re looking for in a detailed, complete and easy to read guide.

Immersive Sound is the next big thing in audio. Cinema, TV, VR/AR, Videogames, Music, Installations – everyone is moving to 3D audio as a way to immerse audiences and improve their experiences. However, 3D audio brings new concepts and some new/old technologies that professionals may not understand at first, with buzzwords such as 7.1.2, VBAP, 22.2, objects, beds, B-format, AmbiX, ACN, SN3D, HRTF, HRIR. This eBook summarizes the most relevant information on this topic, covering channel-based audio, object-based audio, Ambisonics, and binaural.

eBook
Immersive Audio eBook by Sound Particles 26

3D Sound is the future, and the last big challenge in audio,” says Nuno Fonseca. “Yes, it may be a little confusing for someone to understand all the formats that currently exist, but the goal of this eBook is to give people the initial push, allowing everyone to start working on this new creative field.”

Sound Particles Banner
Immersive Audio eBook by Sound Particles 27

About the Author

Nuno Fonseca (PhD) is the founder and CEO of Sound Particles company, and the creator of Sound Particles software, a 3D CGI-like audio software.

Former university professor (computer science and music technology areas), Nuno is the author of the Portuguese book “Introdução à Engenharia de Som” (“Introduction to Sound Engineering”), co-author of the Portuguese book “Desenvolvimento em iOS” (“iOS Development”), and author of more than 20 papers regarding audio research.

About Sound Particles Company

With a vision to use the power of computer graphics applied to sound, Sound Particles creates unique software used by top videogame companies and all major Hollywood studios in productions such as “Star Wars 9”, “Frozen II”, or “Game of Thrones”.

Pricing and Availability

Visit https://soundparticles.com/lp/ebook/3daudio/ to get your free copy!

eBook pages
Immersive Audio eBook by Sound Particles 28

About the author